It's important that you fix the issues they're pointing out. I hope you see this, developers: people are forking over $8 for your app. The app is great for aspiring creators, but it does have some glaring issues that can easy be fixed by the developers. At the very least, the "of" issue needs to be fixed. For example, the battle dialogue will say "Aliceof attacks!" or "Received 50 Goldof!". This is one of the most well-supported RPG Maker titles from over. It’s easy to get a game up and running using just the default functionality, and the addition of RGSS2 means that, like RPG Maker XP, the engine can be extended in a variety of ways as you see fit. For some reason, when I enter a battle in my play tests, the word "of" often appears next to nouns. RPG Maker VX Ace strikes a good balance between accessibility and flexibility. Many people, such as myself, have invested hours upon hours working in their games, so there needs to be a way to at least play a game without using the RPG Creator app.īattle dialogue needs to be able to be edited. There needs to be a way to publish games on other platforms, such as being able to make it downloadable on the App Store, Steam, personal websites, etc. The game crashes if you enter a battle while in the Confused state. However, there are a few things that desperately need to be fixed:
I bought the premium version, and I've had a blast putting my game together, even though I knew squat about programming. 21 Animated items ranging from computer glows and lights/buttons, to sliding. FEATURES: 16 Tilesheets (A1, A4, A5, and 13 B-E style sheets). Logic Ticks =\= FPS.)All things considered, this is the best ios Game Dev App I’ve ever tried, and anyone wanting to try and make a retro rpg should definitely take a look at. This resource pack gives you the power to create your own sci-fi maps and games with a focus on a wide-range of interiors for ships, space stations, bases, buildings, and whatever else you can imagine. FIX: Limit Events to <20 for best results.
Divide that by the Logic Ticks per second the game runs on (probably 24) and you have lots of input lag on the controls.
(NOTE: With the 300 tile max for free edition, a possible 25x21 map size has 96 edge tiles, if you have all sides lined with “Move To” events that’s 92 events the game has to process BEFORE the player’s input. The Event Editor I’m still playing with, and I have read a lot of the comments, it seems like most “Event” commenters are placing far too many events into a map and the source script either is taking a while to process them all, or can’t and just crashes.
RPG Maker MV can run on both Windows and Mac OS X PCs. Make your game on your Windows or OS X PC, and then deploy it for iOS, Android, Windows, OS X, or even to play in a browser using HTML5 Features: MAKE GAMES FOR THE PLATFORMS YOU WANT FROM ANY PC.
When I got into the software it took only a few minutes for me to figure out how to use the map editor properly though there are still undo bugs with it. Now, with RPG Maker MV, your game isn't just on Windows PC, it's on the move. I’ve just picked this RPGC up after wanting to see if there were any new “Game Development Software” on the ios market, since I last looked about a year ago, and found this one to not only look decent from the developer’s media, but look like it had some fairly decent customization options to use.